Hey I'm Jules Goy
Turning croissants and coffee into code
Junior French developer passionate about gameplay programming and creating clean code.
View my projects
StrasTaRoute - NÃðhöggr
A full-stack mobility app for the Strasbourg area, built as part of the NÃðhöggr university project. The platform includes a React Native mobile app and a web interface, both powered by a shared backend. Features real-time data, CI/CD pipelines via GitLab, and a full test plan.

Floppy Bird
FloppyBird is a Flappy Bird clone built with Unity 6. The game faithfully recreates the classic one-button mechanic, click to flap and dodge the pipes. Written in C#, it uses original sprites from The Spriters Resource and comes as a ready-to-run Windows executable. A clean, no-frills learning project for Unity game development.
TankGame
A personal 3D tank game built with Unity and C# to explore 3D game development. An early hands-on experiment with Unity's physics, camera systems, and VFX, the project that got me seriously interested in gameplay programming.

Portfolio
This very site, built with Next.js, TypeScript, Tailwind CSS, and Framer Motion. Designed and developed from scratch as both a personal branding exercise and a technical playground for trying out new UI patterns.